01/07/09: Junglevision is pleased to annouce acceptance by Nintento as a Wii Developer.
  12/01/08:

Junglevision announces support for u'nSP platform from General Plus for use in dedicated game consoles. Junglevision programmed FIFA96 from Electronic Arts on an older version of this platform.

  09/01/08: Junglevision signs with a San Francisco publisher to make an iPhone game for release in early 2009. Junglevision's development of this original title includes art, programming, sound , and production.
  06/15/08: Junglevision announces a new 3D engine for Apple's iPhone. Some of the features include importing skinned animated 3D characters from Maya directly into the game, billboarding, a particle system, morphing meshes, multitexturing, 3D font system, multitouch screen, camera control, object blending, color animation, alpha channel, linear interopolation and slerp interpolation for quater nions, music & sound streaming, display 2D animations, and much more. The engine is also quite capable for implementing 2D games as well.
  03/12/08: Junglevision signs with a Canadian developer to make a DS version of a popular leisure web/PC title.
  02/01/08: Junglevision announces a new 3D engine for Nintendo DS. Some of the features include importing skinned animated 3D characters from Maya directly into the game, billboarding (for use with trees, plants, etc.), a particles system for special effects, 3D font system, full camera control, alpha channel blended objects, linear interpolation, object collision detection, music and sound streaming, display 2D animations on sprites, and much more. Junglevision's current engine has shipped two titles on the Nintendo DS and on twelve titles on the Nintendo GBA.
  01/01/08:

Junglevision announces its return to being a fully capable game development studio. Now with artists, programmers, engineers, producers, and management, Junglevision has geared up to handle complete game development again. Junglevision has mainly been a programming a consulting company since it was founded in 1983. In 1993-1998 Junglevision was a complete delevopment studio producing three original titles.

 

11/30/07 - Junglevision finishes programming the Nintendo DS and Nintendo GBA versions of The Spiderwick Chronicles.

Product Description: Their world is closer than you think. Unlock and explore the hidden world of the seen and unseen from The Spiderwick Chronicles movie. Battle strange and enchanted treasures in this spellbound world of eerie adventures as you fight to stop a rising evil.

 

11/10/06 - Junglevision finishes programming the Nintendo DS version of Charlotte's Web.

Product Description: In inspiring adventure, experience one of the best loved stories of all time. Play as Wilbur or Templeton and unravel the mysteries of Charlotte's Web as you explore the amazing world of the Zuckerman Farm on a journey filled with fun and discovery

     
 

3/6/06 - Junglevision finishes programming the GBA version of Garfield and his Nine Lives.

Product Description: One evening just before bedtime, Garfield goes on one of his beloved eating binges. That night he faces the consequences as he spends the night dreaming strange and sometimes scary dreams. In his dreams, Garfield experiences nine 'lives' taking him on a journey through the well known Garfield universe. Help the catnapping kitty avoid his worst nightmares and wake up by thinking fast and reacting cleverly to overcome enemies and tricky obstacles.

 

5/9/05 - Junglevison finishes programming the GBA version of Charlie and the Chocolate Factory.

Product Description: You, Charlie Bucket, are invited to Mr. Willy Wonka's amazing chocolate factory. There, you'll find a lifetime supply of surprises... and a prize beyond your wildest imagination! There's no knowing where you'll be going...